๐Ÿ’พ Our secret society has finally been saved!


Hello fellow co-conspirators!

After over a month of work, the save system is finally fully functional. This is great news for players as that means people can finally take breaks in between world conquest. This week I'll be hard at work fixing any edge cases and optimizing it so it runs smoothly and doesn't cause any hiccups. If it all goes well, the next alpha build will be huge milestone :D

   

Here's a shot of the first time loading worked! (You'll notice one of the unit has already been turned). I literally jumped in joy. 

Dev Roadmap

 

Alpha Change Log

These are the latest changes to the alpha (v 0.2.6.2 )

๐Ÿ”น The abilities units have are now randomized, so you won't always get the same selection from the same units 

๐Ÿ”น Back-end changes to allow better spread of units in small land-masses (say hello to France !) 

๐Ÿ”น New Activation screen which should be friendlier to new users 

๐Ÿ”น Fixed major game crash during loading map 

๐Ÿ”น Assorted bug/fixes 

Once this and the save system are proven stable, I'll prepare a new release for itch, so y'all can check it out. If you want to support the development and check experimental features early, come join our discord.

Weekly Challenge

Last week's challenge was beaten by the Illuminati, it was a tough battle; but they plowed through, finding all the battleships and sinking them. This week will take players to a different time and place; so be prepared to meet the ancients: 

Idizozzi yjo ajpm ocmzz ajpm idiz ocmzz nzqzi xjhv hdipn idiozt-idiz yjo jiz ocmzz jiz ocmzz jiz idiz

Fnpevsvpr n urneg gb gur qvabfnhe

Discord user LittleVikingGirl actually wrote a fantastic write-up of how they solved the challenge; you can read all about it in the discord general channel!

Happy conspiring!
Rafa

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