When in doubt add more particles ✨
Hello fellow co-conspirators!
As mentioned last time, this was a week of bug fixing and polishing the tutorial. Nothing too major, but some tears might have been shed and some cursing might have been carried by the wind. I did focus on visual bugs, so instead of the usual "things that don't work are now working" I can show you some cool gifs:
Notice how non-connected units go to half transparency on unit select. This will be super helpful in small countries (like my personal bane: UK ).
However, in between all the bug fixing, I did find time to add something just for fun. I've always felt that the VFX for when a unit is attacked are functional, but not super great. I decided to take some time and see what we can do about it. The result: MORE PARTICLES! MOAR MIST!
Looking juicy 😎
Next week bug hunting will continue, this time with special focus on audio bugs. Alpha and Beta testers know that the audio sometimes does weird things, like unexpectedly jump in volume to 100% or loop in bizarre ways.
It doesn't happen often so it hasn't been high priority, but enough to be annoying for me to see similar bugs popping up. Well next week it ends. It's smack down time!
Beta Change Log
v0.2.31 Is live on steam; it includes:
🔹New difficulty modifier! If a player reaches certain global exposure, the world's nations will start surverillance of communications, meaning creating connections will cost intel!
🔹 Corrected currency panel sometimes showing wrong value for next turn
🔹 Units now become transparent when not connected to selected unit
🔹 Players can now zoom when hovering over a tutorial panel
🔹 Unit names are now saved/loaded correctly
🔹 Cinematic bars not appearing during enemy's turns has been fixed
🔹 Tutorial levels no longer show units in a straight line
Community
In discord news; We'll be soon starting community-led lectures about interesting topics. We realized we had a lot of very knowledgable and interesting folks in our server, and we're trying to spread the knowledge. The first lecture will be "Demystifying Artificial Intelligence".
To learn more about the talk and the schedule, join our Discord!
Happy conspiring!
Rafa
Get Shadow Government Simulator Demo
Shadow Government Simulator Demo
Become the Illuminati and conquer the world one nation at a time via bribery, seduction and intimidation.
Status | In development |
Author | Chupacabra Game Studios |
Genre | Simulation, Puzzle, Strategy |
Tags | Turn-based Strategy, Unity |
Languages | English |
More posts
- Time is ripe for a Side Quest! 💪Nov 02, 2021
- 🔊 Our subliminal messages reached the airwaves!Oct 05, 2021
- 🔍 Transparency? In my secret society?!Sep 20, 2021
- 📀 Soundtracks have been sent!Jul 26, 2021
- 🎵 The hills are alive with the sound of Conspiracy!Jul 12, 2021
- 🅱️ Beta phase starts now!Jun 02, 2021
- Phase 1 of beta is a go! 🚦May 17, 2021
- First pre-beta candidate is live! 💪May 04, 2021
- The Kickstarter is blowing up! 😃Oct 20, 2020
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